|
Home
l Gallery
l Behind The Scenes
l F.A.Q.s
|
|||||
![]()
Dave Monzingo spent weeks doing Photoshop treatments, and I painted up three heads like the one on the right: plaster lifecasts of the actor with Chavant wounds modelled on by original makeup effects supervisor Brian Wade. Like I said, none of this work was ever meant to make it to the screen. They were purely visual aids to help the director make up his mind about the look he wanted. Yes, the director, the gentleman hired for his clear vision and strong imagination. Below, Fraulein Sylvia Graefke does her level best to expose my work for the phoney sham it is.
In hindsight, I probably modelled the
chest to look too buff. Not that I suppose the actor objected.
On set, the whole thing ended up being
a bit of nightmare. The director changed his mind about the position and
number of bullet wounds, meaning the chest had to be chopped, changed
and jerry-rigged to meet his requirements. That's the problem with practical
gags: for an effect to really reach its full potential, filmmakers have
to make a decision early in the day and then stick to it. For whatever slow-witted reason, the workshop space arranged for us was on the ground floor of a residential building, with people's homes above us. You had to feel for the neighbours in this place. Our working day saw us carrying out all the usual chemical mixing and fibreglass mouldmaking; but on top of that we were also conducting tests on various bullet-hit rigs. So not only were we offending the noses and ears of the folks next door with endless resin fumes and drilling, we were offending their eyes as well by wandering out into the communal back yard and casually blasting bloody chunks out of each other! What can I say, except I'm sorry - it wasn't my choice! We did end up weeing on our own doorstep
eventually though. Matthias Butt and Svea Uellendahl built an foam oven
large enough to take creature suit-sized moulds, and did an excellent
job. However, we soon found out that the heating elements we'd had sent
over
Some odds and ends: on the right, the sculpture used to create a 'bitten ear' prosthetic. The pictures that I saw from on set made it look like someone just got a spoonful of raspberry jam and flicked it at the actor's ear - but here's the photographic proof that we did make the proper effort.
Below, my magnificent 'shotgun exit wound' creation. When I'm lying on my deathbed and people are asking me if I have any regrets, I'll tell them just one - that I didn't find some little plastic spacemen to populate this picture:
One afternoon, we learned that Brian Wade, our supervisor, had, ahem, "been relieved of his duties". Neil Morrill had been jockeying for pole position since the pre-production days (in a fairly cut-throat and ruthless manner, in my opinion...) and got his wish. However, this was when the weirdness started. It was felt by the powers that be that perhaps sufficient ill-feeling had built up to prompt Brian to show up at the workshop, leading to an awkward confrontation. The solution of all solutions? They posted a 24-hour security guard on the door brandishing a nightstick, and ther issued us crewmembers with a special secret password to get past said guard unmolested. To continue the overkill, we also had to cover up the windows, Night Of The Living Dead style, in case Brian should pop up outside and leer in. Fairly silly... and of course, nothing remotely of the kind ever happened. The film industry loves its drama. I don't miss that nonsense one bit.
With a new sheriff in town, the way some effects were
handled changed at short notice. For example, a sequence where a gangster
receives a fatal shotgun blast to the head: the original plan was to built
the performer's face up and out with a prosthetic piece and then tear
away at this excess to create the damage. (They did this in the first
Terminator film, and we all remember how flawless that
illusion was, eh, kids?) A real rush job ensued - I had to resculpt the head
in the afternoon and then fly back to London the next morning - but it
turned out decent enough considering.
|
|||||
Home
l Gallery
l Behind The Scenes
l F.A.Q.s
|
|||||