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Your host: one-man creature effects army

I snuck this low-budget, Florida-shot horror/comedy/satire short film in between my stints on Blade 2. The people responsible were looking for someone hungry enough to do all the creature effects on the cheap, and at the time that was me.

 

The plot of My Body’s Revolting centres upon hack film producer Reed Kirkham. Reed is having a change of heart – he wants to ignore his usual ‘gut instinct’ for crass genre fare and return to the sincere projects of his idealistic youth. However, his guts take offence at this, to the point where they climb out of Reed’s body and hold him hostage, all in the name of exploitation cinema.

 

The entertaining end result somehow manages to make a plea for sensitive, from-the-heart filmmaking whilst simultaneously revelling in every raucous, gory outrage in the book. There’s a moral to the story, but essentially it’s a talking body parts movie and that - along with some very funny Photoshopped storyboards the Florida crowd sent me - was the element

The art department’s original

liver concept

that sold me on the project, I must admit.

 

So, how do you create body parts that can act for not very much money at all? It was clear to me that the most sensible approach was to realise the characters as glorified hand puppets. There was a safety net in the sense that MBR was a comedy: if any of the effects came across as a bit daffy and larger-than-life, that was O.K., the whole film was like that. (There were times on 2001: A Space Travesty where we didn’t so much fall back on this alibi as adopt it as the workshop motto: “So, you want to glue ViewMaster goggles onto a monkey mask, paint it green and pretend it’s an alien? Yeah, great idea!”)

 

However, I knew I could go some way towards giving the puppets a quality look just by paying attention at the sculpting stage. You can sculpt something well or you can sculpt something badly – the cost of the clay is the same…

 

THE LIVER

MBR’s main villain, and the character I spent the most time on. I began by modelling him in water-based clay. He was scripted as this mean-spirited, irascible personality, so I tried to convey as much of this through the sculpture as I could. That way there was less pressure on the limited capabilities of the puppets to carry the performance.

 

 

Incidentally, my final sculpture bears only a passing resemblance to an actual human liver, which is this weird, elaborate and unexpected-looking object in real life. I streamlined everything for my version, and played down the confusing elements. (This artistic licence also extended to the final devil-red paint scheme of the Liver: given that he makes his first appearance climbing out of a toilet bowl, I felt that the audience might mistake him for a gigantic malignant turd if I made him a more authentic brown colour. Not that a gigantic malignant turd wouldn’t be a sight to see, of course – it just wasn’t the film we were making. Hey, fingers crossed, maybe one day!)

 

Once the sculpture was moulded in fibreglass and I’d fashioned what would become the underskull beneath the Liver’s skin, I poured him up in silicone rubber (Jacobson’s RTV C204, for the record). Although the silicone duplicate came out beautifully - it's a material with a great fleshy, translucent appearance - I’d underestimated the heaviness of it all. This thing was like a lead weight. There were whole scenes in the film where the Liver had to hurtle across the room at the central character and grapple with him, so I made a supplementary lightweight latex-and-polyfoam ‘stunt liver’ so we could achieve these moments without the risk of smashing all the actor’s teeth out.

 

I set the rubber skin to one side and set about installing the mechanics into the Liver’s underskull to make his face move. I knew nothing whatsoever about adding mechanised movement to a puppet's face, but how hard could it be? I’m honour-bound to say an almighty thankyou to Neill Gorton at this point, who was generous enough to let me blag a corner of his Millennium FX facility for much of this job. Neill could do this kind of crackpot rubber monster stuff in his sleep, and made many bacon-saving suggestions about what cables and lines would work best. There were also lots of working examples littered around the place for me to study and learn from.

 

You can see the end result on the left – a three-cable system governing brow movement, left and right eye movement and eye blinks. The odd dimensions required for the eyeballs meant I had to make them myself – they were just painted and lacquered Milliput epoxy putty – whilst the eyelids were paper-thin latex. The only oversight I made was that I hadn’t allowed enough room inside the Liver’s head to fit both the animatronics and the puppeteer’s hand to operate the creature’s mouth! I re-arranged it so that the performer could hold onto a bar inside the Liver’s ‘ribcage’ with only his thumb extending into the jaw, and that worked out fine.  By the way, yes, that is a rubber band you can see as the centrepiece of the mechanism, and no, I don’t have any shame.

 

Once the skin was back on the underskull, the brow mech turned out to be disappointingly sluggish – silicone rubber is much stiffer and more stubborn to move than, say, foam latex. But the eyes worked well and the eye blink fluttered the eyelashes faster than a floozy chatting up an octogenarian billionaire.

 

(Naturally, this was also the mechanism that got broken first. I didn’t fly out with the props I made for MBR – I just shipped them from London and let the Florida guys take care of their on-set operation.

 

I was wary about sending the puppets too far ahead of the start date, just because of the increased risk of them being manhandled and damaged before shooting. It’s like Christmas: these things turn up in a great big parcel, they look funny and can perform different tricks… peoples’ first instinct is to play with them!

 

Sure enough, a couple of days after shipping the Liver I got a call from MBR producer Tim Rush, saying that the blink function had been overworked and could I suggest how to fix it. Not a problem with the mechanism there in front of you, but to try and visualise and solve the problem over the phone...

 

The other thing was, the time difference between the U.S. and the U.K. meant that Tim invariably phoned at the end of my working day, when I was down the pub. So, there’d be a very serious-sounding Tim on one end of the line, and me on the other – half-cut on the beer, with the sound of laughter and clinking pintglasses in the background! I felt bad, but ultimately it all came out in the wash!)

 

With the Liver’s skin positioned and superglued down over its underskull, I painted the rubber with a concoction of oil paints, white spirit and one-pack. (One-pack is the clear silicone more commonly used as a sealant around baths and sinks. It acts as a binder between the skin of the creature and the oil colour, and stops the paint flaking off.  It comes in plastic tubes from your local D.I.Y. store.)

 

Meanwhile, I sculpted the Liver’s arms separately, moulded them in plaster, and cast them in latex and polyfoam for durability. Two versions were made – poseable arms with a wire armature inside, and floppy ‘Kermit’ arms to be manipulated at the elbows by rods or marionetted Thunderbirds-style from above. The arms could then be swapped back and forth according to the demands of each shot, attaching to the main body of the puppet via the magic of plumbing fittings.

 

The finishing touch was to artwork each arm to match the elaborately mottled colour scheme I’d devised for them. I quickly came to regret when it dawned on me I’d have to duplicate this paint job six times over.

 

THE LUNG

This puppet played a much more fleeting role in proceedings, and as such I scheduled fewer hours to complete him – from clay original to finished piece, it can’t have been much more than a week. The script described a chain-smoking mute character, so I pictured him as this world-weary, nicotine-stained, seen-it-all-before Keith Richards/Iggy Pop-style presence; and like the Liver, he owed more to E.C. Comics than Gray’s Anatomy.

 

The final puppet was in latex, with a hand-operated mouth, bladders to make him ‘breathe’ and tubing to allow him to wheeze out cigarette smoke. By the way, idlers, slackers and layabouts will admire the way I designed him with this heavy-lidded, squinting expression to avoid having to mechanise the eyes.

 

Chopped lung…

As you can probably deduce, from a technical standpoint he wasn’t much beyond the flint axe and the pestle and mortar, but hopefully the sculpture and

…chopped liver!

paint job lent him a bare minimum of gruesome sophistication to carry him through his brief onscreen appearance.

 

I also made what I dubbed ‘roadkill’ versions of the puppets, to depict their climactic and grisly demises. (Liver: crushed in the lid of a photocopier, lung: ground to mincemeat in a paper shredder. I bet you had no idea the office environment was such a dangerous place.) I just took another pull of each out of the moulds, ripped into them and dressed in ‘guts’ made from string dipped in a witches’ brew of oil-colour, one-pack and white spirit.

 

THE INTESTINES

These were required for a Re-Animator-influenced setpiece where the protagonist’s entrails coil out and tie him up. Yeah, only a non-speaking, walk-on role for these particular specimens of human anatomy. They were usually the things I ended up working on to kill time whilst the paint on the puppets was drying.

 

This was the process: I got bands of cotton wool, dipped them in plaster, wrapped them round a length of dowelling and sculpted them into nice globular, organic shapes. Once this arrangement had hardened, I painted on a couple of layers of flesh-tinted latex which dried and peeled off to give a lumpy, sausage-like rubber tube. I made a couple of dozen of these, glued them end to end, poured polyfoam into them to fill them out and completed the effect with acrylic, latex and wool veins.

 

The intestines I made for MBR really needed to call in the ‘comedy alibi’: the end result was pretty nasty, very hokey. Like I say, hopefully the audience will accept them as fun hokey, rather than “dear God, the guy who made those must be some kind of pitiable idiot” hokey. Not for me to say.

 

Well, there you go. MBR proved to be a fun little showcase for my work, and an valuable lesson in turning out creature effects on minimal time, money and resources. If rubber monster guys were retailers, Rick Baker would be Harrods, Stan Winston would be Harvey Nichols, and I’d be some bloke selling gas lighters out of his car boot, three for £1. Come on though, three for £1 - it's the bargain of a lifetime!

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